// MapEditNH2 Ver.1.33 *.map -> C source Convert.
// Full Cell File Name : field.cell ( number : 0-511 )
// Part Cell File Name : b_palace.cel ( number : 512-1023 )

#define	MapSizeX_palace01_3	15
#define	MapSizeY_palace01_3	10

const u16 palace01_3_OutRangeCell[4] = {
0x0023,0x0023,0x0023,0x0023,
};

const u16 palace01_3_MapData[ MapSizeX_palace01_3*MapSizeY_palace01_3 ] = {
0x324b,0x324c,0x363f,0x324b,0x324c,0x363f,0x324b,0x324c,0x363f,0x324b,0x324c,0x363f,0x3648,0x3249,0x064a,
0x324d,0x324e,0x3647,0x324d,0x324e,0x3647,0x324d,0x324e,0x3647,0x324d,0x324e,0x3647,0x3650,0x3251,0x0652,
0x3255,0x3256,0x364f,0x3255,0x3256,0x364f,0x3255,0x3256,0x364f,0x3255,0x3256,0x364f,0x02a3,0x02a4,0x02a5,
0x3189,0x3189,0x3189,0x3181,0x3258,0x3659,0x365a,0x365b,0x365c,0x365d,0x365e,0x3180,0x3181,0x3206,0x3206,
0x3206,0x3206,0x3226,0x0192,0x3660,0x3661,0x3662,0x3663,0x3664,0x3665,0x3666,0x0190,0x3192,0x3206,0x3206,
0x3206,0x3206,0x3226,0x3192,0x0668,0x0669,0x066a,0x066b,0x066c,0x066d,0x066e,0x0190,0x3192,0x3206,0x3206,
0x3206,0x3206,0x0190,0x0192,0x0670,0x0671,0x0672,0x0673,0x0674,0x0675,0x0676,0x0190,0x3192,0x3206,0x3206,
0x3206,0x3206,0x0190,0x0192,0x0278,0x0279,0x027a,0x027b,0x027c,0x027d,0x027e,0x0190,0x3192,0x3206,0x3206,
0x3206,0x3206,0x0190,0x019a,0x0189,0x0189,0x0189,0x0189,0x0189,0x0189,0x0189,0x0198,0x3192,0x3206,0x3206,
0x3206,0x3206,0x0190,0x0170,0x0170,0x0170,0x0170,0x0170,0x0170,0x0170,0x0170,0x0170,0x019a,0x0189,0x0189,
};

const MapScreenData palace01_3_map_data =
{
	MapSizeX_palace01_3,
	MapSizeY_palace01_3,
	palace01_3_OutRangeCell,
	palace01_3_MapData,
	&field_char_data,
	&b_palace_char_data
};
